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Stellarium crashes on startup
Stellarium crashes on startup









stellarium crashes on startup

Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2191)ĭ3D11 device created for Microsoft Media Foundation video decoding. GfxDevice: creating device client threaded=1 Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/UnitySubsystems Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/RimWorld/MonoBleedingEdge/etc' Mono path = 'C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Managed' If anyone can make sense of this, it would be greatly appreciated. I changed it to 1920x1080, and now the game will launch on my main monitor, no problem. Now that game will launch on my main monitor, but it will launch in an odd 1920x960 resolution. What I did after that, if put the game into windowed mode, and transferred the window to my monitor, and returned it to full screen. But if i launch the game on my laptop screen, the game will launch successfully. If i try to launch the game on my monitor, the game crashes. But i use another monitor as my main display. I have a laptop as my computer and secondary screen. This problem might be related to my dual monitor set up.

stellarium crashes on startup

Im not sure why this is happening.Īfter another couple of launches. The unity crash report UI shows up for half a second, then closes. I've tried reinstalling, verifying game file integrity, restarting computer, manually removing all game files and nothing has worked. My Rimworld keeps crashing at startup and the unity crash report isn't being generate.











Stellarium crashes on startup